Games are “addictive, compelling, absorbing, [and] pleasurable;” we are motivated to play them often based on the “constant predictable forward progress [of] moving through the levels;” are we not motivated to participate in our own lives in the same way? Is life not ‘addictive, compelling, absorbing, and pleasurable; why isn’t the “goal-oriented” motivational nature of games applied to active participation in our actual lives? Are these video game experts suggesting that we are simply not that goal-oriented in reality? A lot of people are though. Some are addicted to exercise, physical strength, health, etc… Some are addicted to drugs and alcohol. We each participate in something that resembles escape, and we participate in these things with a sense of utter purpose—video game or not— to enhance our realities. Why can’t we apply this type of behavior towards sustainable goals and motivations? I guess my ultimate question is this: how does someone, rationally, recognize the ultimate futility of games, while also recognizing the need for them as an escape from the monotony of our lives?