For a while we have been talking about video games and what makes them realistic and what does not. While it is true that many video games can be pretty realistic, there is a difference between that and realism. Galloway asks the question,” Is social realism even possible in the medium of the video game?” (76). This is a god question to ask because the answer may simply be no. After all, many people use video games as an escape from reality. Life can get so mundane at times, so it becomes a relief to be able to enter the game world where something is always going on. Social realism tries to draw attention to real life, meaning the everyday aspects of it. This defeats the purpose of games. People don’t want to play a video game for it to copy exactly what real life is. Even when looking at games that represent real life, such as The Sims, there are still major differences. For example, in the game, one does not have to sit through hours while their character is at work or school. On top of that, it becomes so easy for these characters to make friends, fall in love, make money, buy a house, and many other things that can take a very long time in the real world. People always want games to be more realistic, but only in some aspects. As far as storyline of a game goes, realistic is not always necessary. It seems like the goal of video games now is to make the feeling of movement and the visuals as realistic as possible, while still allowing creativity and excitement in the gameplay.