In these fantasy realms such as those within WoW and other games I find it odd that so many groups have such strong opinions about content. While finishing My Life as a Night Elf Priest I found myself looking back though the part about WoW in China and how political interference into the game caused the company to have to change a part of the game. I don’t know why they would choose to put flesh on the skeletons when the flesh is probably the creepiest part of the undead. It is probably the evidence of at one point being just like you or me that the flesh would be weird but on top of that the fact that the Chinese government felt that it was better for “Harmony” in their society. I wonder if they request the same thing in anatomy classrooms? When it comes to replacing the bodies and skeletons of the dead with freshly dug graves I would have to say that the grave would be less shocking but no less foreboding. Why do these groups feel that these fantasy worlds have to mirror our own sensibilities and to force these changes seems like a play to exert dominance over gaming as opposed to make others’ lives better. Most of these changes and ratings are given after someone looks over a game with a fine-toothed comb where for the most part the things that are changed are not something the player was concerned with at all. I have never thought much into the death of any of my avatars except to think that for all the damage my guy took he looks surprisingly good.
Witchcraft in Pokemon and Final Fantasy being too far I think is taking these games too literally. When creating these games most designers are not looking to see how much they can get away with but are looking for quick and inexpensive ways of creating effects and explaining phenomenon that occur in the game. Pokemon instant healing is witchcraft, most likely the designer created this type of healing to allow players to continue playing as opposed to many new games that time is what regains points and abilities. The game would have needed to be completely redesigned if each battle every point of damage taken took a minute or so to get back or they lost their favorite characters for an period of time. Most of these sorceries are designer work arounds to keep the player in the action, these are games.