“Begin like this: If photographs are images, and films are moving images, then video games are actions.” Galloway opens his series of essays by emphasizing this fundamental difference between video games and other forms of media.
I say, “It seems quite clear video games form a new medium.” Here’s a related example. The Albright Knox showcases a piece by Rachel Lachowicz. A small 26×20″ canvas is covered in a thick glossy red coat. On the credit/speck card next to the piece, the medium is shown to be “lipstick on canvas”.
Medium is a complex idea that definitely encompasses the materiality of a work. Perhaps Galloway wants to note this difference (games are created from computer code, film captured with the camera). This distinction accounts for the variation despite having the common conduit of the screen. This distinction of process parallels the common platform of the canvas between a traditional paintings and Lachowicz’s work.
With Galloway’s emphisis on action, I can hardly settle on this topical conclusion. I would like to impress the gravity of particularities in manifested dimension of a medium. High Classical paintings emphasize three dimensions (illusion of depth) in a two dimensional world (surface of canvas) that exist on a three dimensional plane (anything that exists in real space, like a canvas). Film emphasizes four dimensions (time, depth, height, length) through a two-dimensional world (a cross section in a stream of light).
Videogames to film, like Lachowicz’s untitled piece to traditional painting, metaphorically use medium to short circuit the distinction between a works concept, the viewer’s/user’s experience with the work, and the user’s life. Videogame reflexivity simply necessitates a process of user interaction that contains the final form within itself. How do you account for the compounding process that simultaneously asks and gives? Does “object and process” break the present cylinder? I believe it to be a fantastically mind-bottling materialization of an old concept, which is why I’d like to base my research on this relationship.