I’m in an interesting spot here. I’ve “researched” games for the better part of my life—scrutinizing reviews, comparing the tendencies and preferences of a variety of popular publications, eating up apocryphal tales about the development of classic titles, reading interviews with my favorite designers, and scouring the interwebs for Easter Eggs in my favorite games. I have enough gaming knowledge to fill up twenty 3,000-word projects, but I’ve never taken such a scholarly approach to my research. Perhaps ironically, I’m worried that the necessity of including academic sources will be limiting for me. What I’m hoping is that as I continue to scan articles a concrete thesis will develop.
At the moment, I’m looking for writing that can be applied to one of several ideas. I’m interested in games as art, and how the medium has developed towards and achieved worthiness of that distinction over the course of its lifespan. I’m also curious if there’s room to explore the history of media coverage of videogames, particularly in the way of comparing popular gaming magazines. Also, there are several gaming franchises I am intimately acquainted with that I believe are large and layered enough to substantiate a project of this size—Grand Theft Auto, Final Fantasy, and Metal Gear Solid come to mind.