//
you're reading...
games research

Game Research: Social Gaming

This slide presentation gives several useful aspects to social gaming. It reviews statistical information on players and social game use. It notes patterns in game types and qualities. It gives an in depth analysis on how these noted qualities reveal game design. Most of the content is related to social networks that have nothing to do with proximity, but even so, the account is at the least a close cousin to my project. The similarities cross in different places in ways that are useful to my research.

Björk, S. (2010). Principles and patterns of social games: Where’s the difference compared to other games?. GCO Games Convention Online 2010. Leipzig.

Advertisements

Discussion

No comments yet.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: