This is a wonderfully explorative article on videogames as art centered on Valve’s 2007 title, Portal. The piece makes no effort to hide its scope or ambition, as it opens by pairing a quote from Picasso with a quote from the game: “‘We all know that art is not truth. Art is a lie that makes us realize the truth.’—Pablo Picasso: The Arts (1923)” and “‘The cake is a lie.’—Portal (Valve, 2007).”
I’m pretty ashamed to say that my catalog of completed games does not include Portal. I’m still clinging to the hope that I will finish my load of games from the previous two generations before trying modern classics like Portal and The Last of Us. That being said, this article is an absolute treasure trove in terms of identifying artistic merit in games, and excerpts from the language therein can without doubt serve as focus points that I can apply to other games I’m more familiar with.
Burden, Michael, and Sean Douglas. “Game Studies – The Algorithmic Experience: Portal as Art.” Game Studies – Issue 1202, 2012. N.p., n.d. Web. 27 June 2013. <http://gamestudies.org/1202/articles/the_algorithmic_experience>.